Game Title.

This is the main page for my game. This is where I'll put information about updates and stuff.

Download for Windows
Download for Linux
Download for MacOS (untested)
Download for Android

Play in browser


About:

Right now the only goal is to make it to the exit of the cave, after that you get to see the new art I've been working on.
I'd appreciate any feedback, as that is the best way I can make this game fun.
If you think something is or isn't fun about the game, or you just have any ideas, let me know so I can try to make it better.
I would also like to hear about how diffecult this game is, because it's hard to tell while I'm working on it.

This game will probably run best on Windows.
The browser version might not have the best performance. It should work with most newer browsers though.
For Android, you'll need to know how to install an APK file.
For MacOS, you will need to do annoying things, see https://docs.godotengine.org/en/stable/tutorials/export/running_on_macos.html for details.
From now on, I'm only going to add art that I made myself or is licensed in a way that I can use. For now there are some leftovers of art from Hammerwatch.
I made this game in the Godot game engine.


Known Issues:

- If you have a controller connected and try to use the keyboard to move, it will sometimes not work as expected.
- For the browser version, if there's an update you might need to delete this website from your history or delete cookies. For some reason browsers keep old information. I'm not sure how to fix this yet.


Updates:

8/28/2022:
- Added mouse aim.
- Tried to make the combat more balanced, including a reload delay.
- Made a saving and loading system.
- Made a settings menu.
- For the browser version, controllers might work now depending on which controller and browser you're using.
- Unfortunatly for now I removed the local multiplayer option because multiplayer requires waaay too much testing that I don't have time for.
- Many other things.